As a giraffe detective and his hippo sidekick are called to an island by an old friend to join a party where he wanted to make a grand announcement, they find themselves showing up to the scene of a murder. In Lord Winklebottom it is up to you to search for clues on this island and find out who killed the head of the household, and why.
In it you will find a rogue's gallery of suspects: a feline journalist, an alpaca seer, a pelican actress who is hard of hearing, a walrus priest, a chameleon scientist, a goat maid, a sloth butler, a slug gardener, and a toad lawyer. Yes, this game is very, as Fred Patten would put it, zipperback. These characters could very well be replaced by human counterparts, but where is the fun in that?
In spite of the animal characters, though, I could not actually recommend this as a game. If you do enjoy detective stories this one is kind of forgettable, if you enjoy games this is not much of a game. If you do like quirky animal character adventures, this one is passable but there are better options out there these days. If you like playing a story that has light interactivity then this may actually be your cup of tea. As long as you don’t put the tea in first — or was it don’t put the milk in first? Either way the tea is just okay.
There are strange things that you can collect in the story mode of Teenage Mutant Ninja Turtles: Shredder’s Revenge. VHS tapes, newspapers, maybe even the concept of diaries have since faded in a world where information is stored and shared nearly instantaneously in a digital format. However, it appears the mean reptiles in green have remained a constant when it comes to providing good 2D brawlers. 3D ventures, maybe not so much.
It’s been thirty years since the release of one of my childhood favorites, The Manhattan Project, for the original NES. In those three decades, many things have changed, but the fact that the TMNT franchise lends itself so well to the brawler genre remains consistent.
Then go. Kick butt, rip and tear, boop snoots — or whatever it is you kids say these days. Just find your dad and sister and bring them home.
-- Kao’s Mum
Kao the Kangaroo is a bit of a niche character in the animal platformer genre. If you had played his games back in the day, and were fond of the kangaroo, I’m sure you already played the new one that came out this year and are only reading this review to fulfill your curiosity. If you don’t have nostalgia for this series, then is this a game worth playing?
If you really enjoy 3D platformers, then this one is decent enough. It's fun, colorful, though not really challenging. If you're looking for the cream of the platformer crop, this one may disappoint, as there are some rough edges. It’s no Sonic Boom of a disaster, but there was at least one glitch that caused me to soft lock at the end of a level.
Okay, this one may not technically be a “furry game”. If the late Fred Patten were to start this review off, he may have asked something along the lines that if you as a player moves around the world as a cat with a robot companion augmenting their ability to interpret the society around them, is that game actually anthropomorphic? Perhaps it’s more in line with transhumanism, but in this case more transfelinism, where your feline character is augmented by their technological companion.
And like Adam Jensen of Deus Ex: Human Revolution, the cat you play certainly didn’t ask for this.
Did you ever want to play a game with animal people in a World War 2 inspired environment with characters and plots that have anime aesthetic as you drive a literal kaiju tank through the countryside and melt away your opponents in turn-based tactical combat? Well, that request is rather specific, but Fuga: Melodies of Steel is here to fill that void.
You control six youths who find themselves piloting a powerful weapon of unknown origin after they are forced to fight back against the Berman army that has been attacking their homeland of Gasco. As you journey, you'll find others to help along the way, develop friendships between the characters, and power up your machine of death as you move forth to free your captured relatives.
However, things may not be so simple. Aboard this tank there is also a mysterious voice on a radio driving the crew forward, and a strange ghost that seems to haunt the halls. Also this monstrous tank, named Taranis, has a dormant weapon that sleeps, awaiting a desperate hour to arise and unleash its devastation, but at a great cost.
If you like tactical RPG combat with good art direction and an orchestrated soundtrack, you'd do well to play this one. More details and minor spoilers found past the divider.
Klonoa is a franchise by Bandai Namco that got its first release in 1997 for the PlayStation. Having reached great sales in the Japanese market, it got modest earnings in the west, large enough to approve a sequel, Klonoa 2, for the PlayStation 2. Both games got great reviews, and are platforming classics, but unfortunately diminishing sales killed the franchise, with one last re-release of the first game back in 2008 for the Wii.
The franchise is now being revived after all these years with a new remake of Klonoa 1+2, with great care and respect for the source material. Klonoa Phantasy Reverie Series comes out July 8th for PS4, PS5, Nintendo Switch, Xbox, and Steam (PC). Consoles get a physical release in Europe and Japan, with US receiving digital releases only.
This game is going to be tough to review, in essence the game’s strength only remains a strength the less I say about it and what makes it so good. I suppose the best way to approach it is how it displays on its surface. A fox protagonist in a green tunic raises his sword and blue shield to go on an adventure. Many would instantly connect this iconography to the Zelda franchise.
The game can be Zelda-like for sure, but it’s important to know that not all of
Zelda’s Link’s outings are created equal. So the best way I can describe this is that it’s a Zelda-like, also known as a “Hero’s Adventure” game, that feels very much like the franchise before it went into a heavy handed narrative focus.
While 2021 was a pretty crappy year overall, for anthro gaming titles it was certainly a renaissance. It also did an excellent job curb stomping my 2018 statements that visual novels seem to be the genre of choice for anthro game developers. In 2021 we had a Metroid-vania mixed with a brawler in Ursa Nominated FIST. We had an isometric top-down combat adventure in Ursa Nominated Death’s Door. Now we have a game that is a narrative and art focused 2D grid exploration and creativity game in Chircoy: A Colorful Tale. Unfortunately this one didn’t get a nomination, because I would not have complained if it did.
This game is interestingly one I would recommend to furries who are artists more than gamers. While it doesn’t require being an artist by any means, and traditional gamers would be able to complete the story just fine, the narrative has more reflection on the power of being a creative type and the stress of societal expectations that comes with artistic pursuits. Imposter syndrome, having people demand things from you for exposure, and other such tropes in the artist world are addressed through your character’s trials.
There is a full world to explore and color to your heart’s content and it's more about the journey than the conflict. But there is no art without some struggle. While your character named after your favorite dish may have started their adventure wanting to wield the magic brush of this world, heavy is the hand who wields.
To avoid spoilers stop reading at Art within the Art
Dorset police are warning of the impact on young children of videos related to Huggy Wuggy, an anthropomorphic antagonist in the independently-developed horror game Poppy Playtime, released last year. The game itself is reminiscent of Five Nights at Freddy's: Security Breach and has been rated 12+ by Common Sense Media. An official plush toy with Velcro paws was released mid-March.
Media featuring the character is proliferating, including a depiction of Huggy's reassembly on TikTok and 'Free Hugs', a multi-verse song from the monster's point of view. Reports indicate that the friendly nature of the character's name seems to be allowing their content to bypass filtering that would usually defend young viewers from such disturbing content, similar to issues before YouTube's COPPA implementation.
New Lucky’s Tale is through and through a 3D Platformer. It’s odd to play a game that so easily fits into one game genre after playing so many hybrids, but this game is what it is and it does it well. Each level has four challenges to complete: finishing the level, finding the hidden page, collecting the hidden letters L-U-C-K-Y in one run, and collecting 100 paw coins in the level. The coins can be used to buy new clothes for your character as well.
This game has a very light difficulty. If you want to introduce someone to the 3D Platformer genre this would be a good game to do so. By the time I had finished with the game I had gained a life count in the 60s. I don’t remember any games that I was able to acquire a 1-man count that high on the first play through. Extra lives are plentiful, and even the most challenging content that comes post-credits, the difficulty never gets higher than maybe being three quarters the way through a modern Mario game like Odyssey.
But if you’re fine with a relaxing and atmospheric platformer with fun and memorable characters, this one will not disappoint.
When some Western furries hear about anthropomorphic content from China they may typically think of web pages that sell knock off fursuits, but F.I.S.T. is here and gives that stereotype a good solid punch in the face. This original property developed by the Eastern developer of Bilibili for the PlayStation (4 & 5) and PC pounds in the action and exploration of any player willing to fight on behalf of the furtizens being oppressed by the Legion’s mechanical beings.
Furtizens, by the way is not my word, but the game’s own neologism describing the furry citizens. It is such a simple word, and it amazes me that of all things a game would be the etymology of it and not from popularization from furry fans (visa vi: fursona). The story’s main conflict is on two rabbit characters: Ray and Cicero.
It is one of three furry games I played released in 2021, and is certainly going on my list of nominations for this year’s Ursa Major. It is a game of two main elements that have been blended together quite well. Combat is intimate and has the feel of a brawler game of old like a more polished Double Dragon, but it takes place in an open and explorable world where your weapons can double as traversal items, putting it in the Metroid space. So it’s part brawler and part metroidvania and it blends these two elements seamlessly.
It is well known to many Flayrah readers that there is at least one of our contributors that has a habit surrounding a game by the name of Fortnite. They usually write reviews for movies and not games, so this is no big deal. That third person battle royale shooter was a spin off of its inspiration PUBG: Battlegrounds. Given its more stylized graphics and quirky building mechanics, Fortnite became a powerhouse and caught on in the consumer markets much to the chagrin of those who like the more realistic and rough stylings of PUBG.
But if it’s anything that the battle royale genre teaches you, it is that just because you’re the first to hit the ground, doesn’t mean you’ll be the last one standing.
Regardless, if there is one thing for sure most of this site’s target audience can agree on is that neither of those games is really “furry”. Sure there are skins in Fortnite that let you dress up and you can write an article listing them out for the fur-curious gamers playing it, if you really want to. But it is very certain that the characters fighting it out in the battle in these games are very much homosapiens. Not that there’s anything wrong with that.
Luckily for furs in 2021, a new battle royale game was released officially that may appeal more toward the anthro enthusiast. Super Animal Royale is a game of genetically modified animal folks fighting it out in a dilapidated Disney-esque amusement park called Super Animal World to try and be the best of up to 64 contestants thrown into this battle of the death by being the last animal standing.
Hello and welcome to the November episode of Digging Up Positivity. October and November are traditionally busy months filled with all sorts of conventions and events, and boy does it show in our overview. We got a lot of fundraisers for various charities all over the world this time! Which brings us to our featurette: Joe G. Bear, our American friend who is one of those wonderful people behind Team Tony, one that is working so hard to raise funds against this terrible disease of ALS [Amyotrophic lateral sclerosis]!
But first we have the other charity news, followed by some animation news including Disney’s Zootopia+ and of course after all of these things, we will find out who has won that wonderful Thabo Meerkat T-shirt ‘I am just a mere kat’.
So now, on with the show!
This one we stumbled across on Twitter, of all places! Little Kitty, Big City is a new on-line game created by Wholesome Games. “You’re a curious little kitty with a big personality, on an adventure to find your way back home. Explore the city, make new friends, wear delightful hats, and leave more than a little chaos in your wake. After all, isn’t that what cats do best?” Ours certainly do. The official web site has a preview video and lots more information too.