And speaking of monsters… It’s time to switch gears and take a look at something that’s decidedly not for young readers. That would be Creature Girls, a new black & white manga series written and illustrated by Kakeru. “Whether they’re part cat, part horse, or part spider, Daisuke has always been fascinated with the uniquely exotic beauty of monster girls. When he finds himself whisked away to a fantastic world full of all manner of demihuman life, he swiftly gets to work meeting (and analyzing!) as many as he can. There’s really only one logical thing for this stranded scientist to do: He’s going to become the creature girl harem king!!” The full title is Creature Girls: A Hands-On Field Journal In Another World (whew!) and it’s available now from Ghost Ship.
Jarlidum Press has announced the release of two new books just in time for Further Confusion.
Shanda Fantasy Arts will bring _Atomic Mouse_ back to comic life in SFA Spotlight #10, May 2001, 48 years to the month since he debuted, with 48 pages of fun and action.
ConiFur NW has announced that Malcolm "Max the Black Rabbit" Earle will be the Guest of Honor at ConiFur Northwest 2001. Mr. Earle is the creator of Zig Zag and is an inker for the _Extinctioners._ ConiFur. an anthropomorpic convention in the Seattle area, will be October 26-28.
Two new projects have popped up at Sofawolf on the news page: a magazine with a historical focus; and an ambitious shared world trade paperback. These are in addition to Jeff Eddy's successful Anthrolations magazine. Follow the link to read more about the new projects and how to submit work.
The second furry role playing game has just come off the presses, and I hear will be launched at Further Confusion this month: World Tree. I've been playtesting this one (and did some illustrations for it), and it's really fascinating . . . an intricate setting with a logical magical system that actually has repercussions on daily life. An updated website should be ready for FC weekend, so be sure to check back then for order information and a glimpse at Mike Raabe's spectacular cover art.
Available at Anne McCaffrey's website.
Anne McCaffrey's dragonriders of Pern were my introduction to 'adult' science fiction when I was young, and my favorite character was (and still is) the Masterharper, Robinton. As a kidling I used to make up tunes to fit the lyrics McCaffrey would often excerpt at the beginning of chapters. Imagine my delight, then, to finally see a CD of songs from Pern! I'd been waiting for an opportunity to purchase this relatively obscure disc, and found it finally at a filk-dealer's table at Chicon 2000.
Micah: I'm here with Bard Bloom and Vicki Borah Bloom, co-creators of the new roleplaying game, World Tree. Could you two tell us a little about it?
Vicki: Sure! The game takes place on a world which is a giant tree. Civilization has flourished on its branches. There are eight prime species who live on the tree, and who are the people whom players can play in the game. The world is full of magic -- even small children cast spells!
Bard: And it is a very civilized place, mostly -- like 18th century Earth in many ways, though aspects of society range from 13th to 23rd century. Except that it is on a tree's branches. The flat tops of the branches are civilized -- but the sides are not. The wilderness is never more than a few dozen miles away from the cities.
The Dream Hunters
by Neil Gaiman, illustrated by Yoshitaka Amano
published by Vertigo/DC Comics
Available at Amazon.com
This book is simply too beautiful not to own.
Well, the much hated, feared, and anticipated article from Vanity Fair is out. As has become common knowledge, there was a reporter from the magazine at Midwest FurFest 2000, who interviewed several people in the furry fandom and spent some time at the convention.
The reaction, much like the article, was less than positive.
Available at Amazon.com.
Evil goblins have taken over your kingdom, destroyed your best wizard, and hexed all the color away from your world! Do you: 1. Send an army to defeat them; 2. Surrender yourself and your valuables and hope for
the best; or 3. Trust the transmogrified pets of your recently deceased wizard to restore color to your world and incidentally take care of the goblin leaders?
Ring of Swords by Eleanor Arnasson [Orb/Tom Doherty Assoc, 1993 -- 364 pages]
It is the late 21st Century, and humanity is busy exploring the far reaches of space looking for habitable planets in the hope of escaping a polluted and overcrowded Earth. They are also looking for other intelligent life. They find the latter in the form of the fur-covered humanoid hwarhath. They seemed at first to be perfectly matched to humanity: aggressive, technologically advanced, and eager to go to war with the first thing they met.
Or so they seemed.
The Wolves of Time: Journeys to the Heartland by William Horwood [Harper Collins UK, 1995 -- 610 pages]
Fire Bringer, by David Clement-Davies
"It is a dark time for the deer. A tyrannical new Lord of the Herd has ended the old way, the yearly play of antlers that ensure a change of leadership. At his command is a corps of young stags, antlers sharpened for the kill, whose mission is completely dominion over the animal world.
Fire Bringer, by David Clement-Davies
Well, it's warmed over Watership down for sure. Actually, I was a little disappointed in this one. The author never could seem to decide which way he wanted to go: at one moment its an allegory for historical battles and the unification of Scotland, and the next its a much more traditional sentient animal story.